2 papers
cs.CY2024
How to Evaluate Games in Education: A Literature Review
Giulio Barbero, Marcello M. Bonsangue, Felienne F. J. Hermans
Adding game elements to higher education is an increasingly common practice. As a result, many recent empirical studies focus on studying the effectiveness of gamified or game-base…
cs.MM2024
Computational Thinking through Design Patterns in Video Games
Giulio Barbero, Marcello A. Gómez-Maureira, Felienne F. J. Hermans
Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either to…