4 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.GR2024★ 1 cited
Projecting Radiance Fields to Mesh Surfaces
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Nicholas Kyger +2
Radiance fields produce high fidelity images with high rendering speed, but are difficult to manipulate. We effectively perform avatar texture transfer across different appearances…
cs.CV2024★ 4 cited
Reverse Projection: Real-Time Local Space Texture Mapping
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Conor Griffin +2
We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this techniqu…