3 papers
cs.AI2024
PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games
Steph Buongiorno, Lawrence Jake Klinkert, Tanishq Chawla +2
This research introduces Procedural Artificial Narrative using Generative AI (PANGeA), a structured approach for leveraging large language models (LLMs), guided by a game designer'…
cs.HC2024
A Framework for Leveraging Human Computation Gaming to Enhance Knowledge Graphs for Accuracy Critical Generative AI Applications
Steph Buongiorno, Corey Clark
External knowledge graphs (KGs) can be used to augment large language models (LLMs), while simultaneously providing an explainable knowledge base of facts that can be inspected by…
cs.CL2024
Evaluating the Efficacy of LLMs to Emulate Realistic Human Personalities
Lawrence J. Klinkert, Stephanie Buongiorno, Corey Clark
To enhance immersion and engagement in video games, the design of Affective Non-Player Characters (ANPCs) is a key focus for researchers and practitioners. Affective Computing fram…