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cs.HC2024
Cheap and Easy Open-Ended Text Input for Interactive Emergent Narrative
Max Kreminski
We present a demonstration of Play What I Mean (PWIM): a novel, AI-supported interaction technique for interactive emergent narrative (IEN) games and play experiences. By assisting…
cs.HC2024
The Dearth of the Author in AI-Supported Writing
Max Kreminski
We diagnose and briefly discuss the dearth of the author: a condition that arises when AI-based creativity support tools for writing allow users to produce large amounts of text wi…