3 papers
cs.HC2026
Having Dog Ears "for Real": Effects of Active and Passive Haptics on Embodying Non-Human Body Parts in VR
Omar A. Khan, Bao Han Trinh, Lee Lisle +1
Embodying non-human body parts in VR is a prevalent practice among certain subcultures and is a personally important creative outlet to many individuals. However, the discrepant mo…
cs.HC2025
The Full-scale Assembly Simulation Testbed (FAST) Dataset
Alec G. Moore, Tiffany D. Do, Nayan N. Chawla +2
In recent years, numerous researchers have begun investigating how virtual reality (VR) tracking and interaction data can be used for a variety of machine learning purposes, includ…
cs.HC2024
Cultural Reflections in Virtual Reality: The Effects of User Ethnicity in Avatar Matching Experiences on Sense of Embodiment
Tiffany D. Do, Juanita Benjamin, Camille Isabella Protko +1
Matching avatar characteristics to a user can impact sense of embodiment (SoE) in VR. However, few studies have examined how participant demographics may interact with these matchi…