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cs.HC2026
Game Changers: Designing and Measuring Dynamic Feedback To Help Users Self-Regulate in a VR Pointing Game
Bastian Ilsø Hougaard, Scott Bateman, Iris Brunner +2
The way games dynamically convey information through feedback is critical to players' ability to perform, learn, and improve. However, it is poorly understood how performance metri…
cs.HC2024
How People Prompt to Create Interactive VR Scenes
Setareh Aghel Manesh, Tianyi Zhang, Yuki Onishi +4
Generative AI tools can provide people with the ability to create virtual environments and scenes with natural language prompts. Yet, how people will formulate such prompts is uncl…