30 citations · 114 across the 22 of their papers we have counts for
23 papers
Introducing the Physics of Complex Systems through Videogames
Alessio Focardi, Franco Bagnoli, Andrea Guazzini +1
The purpose of this work is to explore a teaching methodology aimed at communicating topics and subjects not typically studied and analyzed in the (Italian) secondary school. We fo…
Humans make best use of social heuristics when confronting hard problems in large groups
Federica Stefanelli, Enrico Imbimbo, Daniele Vilone +3
We report the results of a game-theoretic experiment with human players who solve the problems of increasing complexity by cooperating in groups of increasing size. Our experimenta…
Stochastic Agent-Based Models of Intimate Partner Violence
Elisa Guidi, Patrizia Meringolo, Andrea Guazzini +1
Intimate partner violence (IPV) is a significant public health problem and social issue that involves couples from all socioeconomic and cultural contexts. IPV may affect women and…
Collective Intelligence Heuristic: An Experimental Evidence
Federica Stefanelli, Enrico Imbimbo, Franco Bagnoli +1
The main intreest of this study was to investigate the phenomenon of collective intelligence in an anonymous virtual environment developed for this purpose. In particular, we were…
Non-trivial reputation effects on social decision making in virtual environment
Mirko Duradoni, Franco Bagnoli, Andrea Guazzini
Reputation systems are currently used, often with success, to ensure the functioning of online services as well as of e-commerce sites. Despite the relationship between reputation…
Conformity in virtual environments: a hybrid neurophysiological and psychosocial approach
Serena Coppolino Perfumi, Chiara Cardelli, Franco Bagnoli +1
The main aim of our study was to analyse the effects of a virtual environment on social conformity, with particular attention to the effects of different types of task and psycholo…