3 papers
cs.CV2024
ObjectCarver: Semi-automatic segmentation, reconstruction and separation of 3D objects
Gemmechu Hassena, Jonathan Moon, Ryan Fujii +4
Implicit neural fields have made remarkable progress in reconstructing 3D surfaces from multiple images; however, they encounter challenges when it comes to separating individual o…
cs.GR2024
A Simple Approach to Differentiable Rendering of SDFs
Zichen Wang, Xi Deng, Ziyi Zhang +2
We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based o…
cs.GR2024
Rendering Participating Media Using Path Graphs
Becky Hu, Xi Deng, Fujun Luan +2
Rendering volumetric scattering media, including clouds, fog, smoke, and other complex materials, is crucial for realism in computer graphics. Traditional path tracing, while unbia…