activity
20242026
collaborators

5 papers

cs.CV2026

CoIn: Comprehensive 2D-3D Inpainting with Gaussian Splatting Guidance

Hana Kim, Minje Kim, Tae-Kyun Kim

3D scene inpainting is essential for reconstructing areas corrupted by occlusions or limited viewpoints. While recent methods leverage Gaussian Splatting (GS) for efficient 3D edit…

cs.SD2026

Elastic Time: Dynamic Frame Rate Bottlenecks for Neural Audio Coding

Dimitrios Bralios, Paris Smaragdis, Minje Kim

Neural audio autoencoders have become a core component of compression, feature extraction, and generation. However, while existing systems support variable bitrate, the vast majori…

cs.CV2026

DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions

Minje Kim, Younghyun Noh, Jaesoon Kim +1

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fiel…

cs.CV2025

SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshes

Minje Kim, Tae-Kyun Kim

Reconstructing detailed hand avatars plays a crucial role in various applications. While prior works have focused on capturing high-fidelity hand geometry, they heavily rely on hig…

cs.CV2024

Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics

Woojin Cho, Jihyun Lee, Minjae Yi +8

Existing datasets for 3D hand-object interaction are limited either in the data cardinality, data variations in interaction scenarios, or the quality of annotations. In this work,…