most citedBreathing Life Into Sketches Using Text-to-Video Priors

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cs.CV2025

HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization

Roey Ron, Guy Tevet, Haim Sawdayee +1

We present HOIDiNi, a text-driven diffusion framework for synthesizing realistic and plausible human-object interaction (HOI). HOI generation is extremely challenging since it indu…

cs.CV2025

Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusion

Haim Sawdayee, Chuan Guo, Guy Tevet +3

Text-to-motion generative models span a wide range of 3D human actions but struggle with nuanced stylistic attributes such as a "Chicken" style. Due to the scarcity of style-specif…

cs.CV2024

CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control

Guy Tevet, Sigal Raab, Setareh Cohan +5

Motion diffusion models and Reinforcement Learning (RL) based control for physics-based simulations have complementary strengths for human motion generation. The former is capable…

cs.CV20241 cited

ComfyGen: Prompt-Adaptive Workflows for Text-to-Image Generation

Rinon Gal, Adi Haviv, Yuval Alaluf +3

The practical use of text-to-image generation has evolved from simple, monolithic models to complex workflows that combine multiple specialized components. While workflow-based app…

cs.CV20231 cited

Breathing Life Into Sketches Using Text-to-Video Priors

Rinon Gal, Yael Vinker, Yuval Alaluf +4

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is wi…