1 citations · 2 across the 3 of their papers we have counts for
5 papers · 1 filter
HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
Roey Ron, Guy Tevet, Haim Sawdayee +1
We present HOIDiNi, a text-driven diffusion framework for synthesizing realistic and plausible human-object interaction (HOI). HOI generation is extremely challenging since it indu…
Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusion
Haim Sawdayee, Chuan Guo, Guy Tevet +3
Text-to-motion generative models span a wide range of 3D human actions but struggle with nuanced stylistic attributes such as a "Chicken" style. Due to the scarcity of style-specif…
CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control
Guy Tevet, Sigal Raab, Setareh Cohan +5
Motion diffusion models and Reinforcement Learning (RL) based control for physics-based simulations have complementary strengths for human motion generation. The former is capable…
ComfyGen: Prompt-Adaptive Workflows for Text-to-Image Generation
Rinon Gal, Adi Haviv, Yuval Alaluf +3
The practical use of text-to-image generation has evolved from simple, monolithic models to complex workflows that combine multiple specialized components. While workflow-based app…
Breathing Life Into Sketches Using Text-to-Video Priors
Rinon Gal, Yael Vinker, Yuval Alaluf +4
A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is wi…