activity
20222026
most citedLucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

12 citations · 22 across the 10 of their papers we have counts for

collaborators

10 papers

cs.CV2026

Map2World: Segment Map Conditioned Text to 3D World Generation

Jaeyoung Chung, Suyoung Lee, Jianfeng Xiang +2

3D world generation is essential for applications such as immersive content creation or autonomous driving simulation. Recent advances in 3D world generation have shown promising r…

cs.CV2026

InpaintSLat: Inpainting Structured 3D Latents via Initial Noise Optimization

Jaeyoung Chung, Suyoung Lee, Kyoung Mu Lee

We present a training-free approach for controllable 3D inpainting based on initial noise optimization. In the structured 3D latent diffusion framework, we observe that the underly…

cs.CV2026

Generative Phomosaic with Structure-Aligned and Personalized Diffusion

Jaeyoung Chung, Hyunjin Son, Kyoung Mu Lee

We present the first generative approach to photomosaic creation. Traditional photomosaic methods rely on a large number of tile images and color-based matching, which limits both…

cs.CV2025

MARS2 2025 Challenge on Multimodal Reasoning: Datasets, Methods, Results, Discussion, and Outlook

Peng Xu, Shengwu Xiong, Jiajun Zhang +125

This paper reviews the MARS2 2025 Challenge on Multimodal Reasoning. We aim to bring together different approaches in multimodal machine learning and LLMs via a large benchmark. We…

cs.CV2024

OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities

Suyoung Lee, Jaeyoung Chung, Kihoon Kim +4

Feed-forward 3D Gaussian splatting (3DGS) models have gained significant popularity due to their ability to generate scenes immediately without needing per-scene optimization. Alth…

cs.CV2024★ 1 cited

ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattings

Suyoung Lee, Jaeyoung Chung, Jaeyoo Huh +1

Omnidirectional (or 360-degree) images are increasingly being used for 3D applications since they allow the rendering of an entire scene with a single image. Existing works based o…

cs.CV2024★ 4 cited

DeblurGS: Gaussian Splatting for Camera Motion Blur

Jeongtaek Oh, Jaeyoung Chung, Dongwoo Lee +1

Although significant progress has been made in reconstructing sharp 3D scenes from motion-blurred images, a transition to real-world applications remains challenging. The primary o…

cs.CV2023★ 12 cited

LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam +2

With the widespread usage of VR devices and contents, demands for 3D scene generation techniques become more popular. Existing 3D scene generation models, however, limit the target…

cs.CV2023★ 1 cited

Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee

In this paper, we present a method to optimize Gaussian splatting with a limited number of images while avoiding overfitting. Representing a 3D scene by combining numerous Gaussian…

cs.CV2022★ 4 cited

MEIL-NeRF: Memory-Efficient Incremental Learning of Neural Radiance Fields

Jaeyoung Chung, Kanggeon Lee, Sungyong Baik +1

Hinged on the representation power of neural networks, neural radiance fields (NeRF) have recently emerged as one of the promising and widely applicable methods for 3D object and s…