activity
20232026
most citedImplicit Incompressible Porous Flow using SPH

2 citations · 2 across the 3 of their papers we have counts for

collaborators

5 papers

cs.GR2026

Simulation Methods for Multiphysics Phenomena in Visual Computing

Fabian Löschner, Stefan Rhys Jeske, José Antonio Fernández-Fernández +1

Physics simulation is a cornerstone of many computer graphics applications, ranging from video games and virtual reality to visual effects and computational design. The number of t…

cs.GR2025

Progressively Projected Newton's Method

José Antonio Fernández-Fernández, Fabian Löschner, Jan Bender

Newton's Method is widely used to find the solution of complex non-linear simulation problems in Computer Graphics. To guarantee a descent direction, it is common practice to clamp…

cs.GR2025★ 2 cited

Implicit Incompressible Porous Flow using SPH

Timna Böttcher, Stefan Rhys Jeske, Lukas Westhofen +1

We present a novel implicit porous flow solver using SPH, which maintains fluid incompressibility and is able to model a wide range of scenarios, driven by strongly coupled solid-f…

cs.GR2023

Pitfalls of Projection: A study of Newton-type solvers for incremental potentials

Andreas Longva, Fabian Löschner, José Antonio Fernández-Fernández +3

Nonlinear systems arising from time integrators like Backward Euler can sometimes be reformulated as optimization problems, known as incremental potentials. We show through a compr…

cs.LG2023

HYVE: Hybrid Vertex Encoder for Neural Distance Fields

Stefan Rhys Jeske, Jonathan Klein, Dominik L. Michels +1

Neural shape representation generally refers to representing 3D geometry using neural networks, e.g., computing a signed distance or occupancy value at a specific spatial position.…