activity
20232026
most citedReduction of Forgetting by Contextual Variation During Encoding Using 360-Degree Video-Based Immersive Virtual Environments

7 citations · 14 across the 9 of their papers we have counts for

collaborators

9 papers

cs.HC2026

The Missing Link of XR: Empathy-Driven Reality for XR and Beyond

Yun Suen Pai, Tamil Selvan Gunasekaran, Jiashuo Cao +23

Extended reality (XR) for socialising is becoming increasingly popular. However, unlike conventional social platforms, XR prioritises embodiment and immersion, factors that strongl…

cs.HC2026

Punchlines Unbound: Comedy Practices in Social Virtual Reality

Ryo Ohara, Chi-Lan Yang, Yuji Hatada +2

Social VR platforms serve as an emergent venue for live performance, enabling co-presence and real-time interaction among distributed performers and audiences within shared virtual…

cs.HC2025★ 2 cited

Understanding and Supporting Co-viewing Comedy in VR with Embodied Expressive Avatars

Ryo Ohara, Chi-Lan Yang, Takuji Narumi +1

Co-viewing videos with family and friends remotely has become prevalent with the support of communication channels such as text messaging or real-time voice chat. However, current…

cs.HC2025

LUIDA: Large-scale Unified Infrastructure for Digital Assessments based on Commercial Metaverse Platform

Yong-Hao Hu, Sotaro Yokoi, Yuji Hatada +3

Online experiments using metaverse platforms have gained significant traction in Human-Computer Interaction and Virtual Reality (VR) research. However, current research workflows a…

cs.HC2025★ 1 cited

Effects of Social Contextual Variation Using Partner Avatars on Memory Acquisition and Retention

Takato Mizuho, Takuji Narumi, Hideaki Kuzuoka

This study investigates how partner avatar design affects learning and memory when an avatar serves as a lecturer. Based on earlier research on the environmental context dependency…

cs.HC2024★ 7 cited

Reduction of Forgetting by Contextual Variation During Encoding Using 360-Degree Video-Based Immersive Virtual Environments

Takato Mizuho, Takuji Narumi, Hideaki Kuzuoka

Recall impairment in a different environmental context from learning is called context-dependent forgetting. Two learning methods have been proposed to prevent context-dependent fo…

cs.HC2024★ 4 cited

SealMates: Supporting Communication in Video Conferencing using a Collective Behavior-Driven Avatar

Mark Armstrong, Chi-Lan Yang, Kinga Skiers +6

The limited nonverbal cues and spatially distributed nature of remote communication make it challenging for unacquainted members to be expressive during social interactions over vi…

cs.HC2023

Move or Push? Studying Pseudo-Haptic Perceptions Obtained with Motion or Force Input

Yutaro Hirao, Takuji Narumi, Ferran Argelaguet +1

Pseudo-haptics techniques are interesting alternatives for generating haptic perceptions, which entails the manipulation of haptic perception through the appropriate alteration of…

cs.HC2023

Intranasal Chemosensory Lateralization Through the Multi-electrode Transcutaneous Electrical Nasal Bridge Stimulation

Ayari Matsui, Tomohiro Amemiya, Takuji Narumi +1

Numerous studies have been conducted on display techniques for intranasal chemosensory perception. However, a limited number of studies have focused on the presentation of sensory…