activity
20232025
most citedPolyDiff: Generating 3D Polygonal Meshes with Diffusion Models

4 citations · 10 across the 9 of their papers we have counts for

collaborators

9 papers

cs.CV2025

Learning reusable concepts across different egocentric video understanding tasks

Simone Alberto Peirone, Francesca Pistilli, Antonio Alliegro +2

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interacti…

cs.CV2025

FORESCENE: FOREcasting human activity via latent SCENE graphs diffusion

Antonio Alliegro, Francesca Pistilli, Tatiana Tommasi +1

Forecasting human-environment interactions in daily activities is challenging due to the high variability of human behavior. While predicting directly from videos is possible, it i…

cs.RO2025

MaskPlanner: Learning-Based Object-Centric Motion Generation from 3D Point Clouds

Gabriele Tiboni, Raffaello Camoriano, Tatiana Tommasi

Object-Centric Motion Generation (OCMG) plays a key role in a variety of industrial applications$\unicode{x2014}$such as robotic spray painting and welding$\unicode{x2014}$requirin…

cs.CV2025★ 1 cited

Hier-EgoPack: Hierarchical Egocentric Video Understanding with Diverse Task Perspectives

Simone Alberto Peirone, Francesca Pistilli, Antonio Alliegro +2

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interacti…

cs.AI2024

Segmentation Re-thinking Uncertainty Estimation Metrics for Semantic Segmentation

Qitian Ma, Shyam Nanda Rai, Carlo Masone +1

In the domain of computer vision, semantic segmentation emerges as a fundamental application within machine learning, wherein individual pixels of an image are classified into dist…

cs.CV2023★ 4 cited

PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models

Antonio Alliegro, Yawar Siddiqui, Tatiana Tommasi +1

We introduce PolyDiff, the first diffusion-based approach capable of directly generating realistic and diverse 3D polygonal meshes. In contrast to methods that use alternate 3D sha…