43 citations · 50 across the 7 of their papers we have counts for
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cs.CV2026
RRG-SLAM: Real-time Reflection-aware Gaussian SLAM for Indoor Scenes
Yong Liu, Keyang Ye, Zhexi Peng +3
We introduce the first real-time reflection-aware Gaussian SLAM system for indoor scenes. The system features a reflection-aware TSDF-Gaussian hybrid representation that explicitly…
cs.GR2026
Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering
Keyang Ye, Hongzhi Wu, Kun Zhou
Novel view synthesis has been significantly advanced by NeRFs and 3D Gaussian Splatting (3DGS), which require ordering volumetric samples or primitives for correct color blending.…