12 citations · 14 across the 8 of their papers we have counts for
7 papers · 1 filter
Fair Coordination in Strategic Scheduling
Wei-Chen Lee, Martin Bullinger, Alessandro Abate +1
We consider a scheduling problem of strategic agents representing jobs of different weights. Each agent has to decide on one of a finite set of identical machines to get their job…
Multi-agent coordination via communication partitions
Wei-Chen Lee, Alessandro Abate, Michael Wooldridge
Coordinating the behaviour of self-interested agents in the presence of multiple Nash equilibria is a major research challenge for multi-agent systems. Pre-game communication betwe…
Characterising and Verifying the Core in Concurrent Multi-Player Mean-Payoff Games (Full Version)
Julian Gutierrez, Anthony W. Lin, Muhammad Najib +2
Concurrent multi-player mean-payoff games are important models for systems of agents with individual, non-dichotomous preferences. Whilst these games have been extensively studied…
Incentive Engineering for Concurrent Games
David Hyland, Julian Gutierrez, Michael Wooldridge
We consider the problem of incentivising desirable behaviours in multi-agent systems by way of taxation schemes. Our study employs the concurrent games model: in this model, each a…
On Imperfect Recall in Multi-Agent Influence Diagrams
James Fox, Matt MacDermott, Lewis Hammond +3
Multi-agent influence diagrams (MAIDs) are a popular game-theoretic model based on Bayesian networks. In some settings, MAIDs offer significant advantages over extensive-form game…
Principal-Agent Boolean Games
David Hyland, Julian Gutierrez, Michael Wooldridge
We introduce and study a computational version of the principal-agent problem -- a classic problem in Economics that arises when a principal desires to contract an agent to carry o…
k-Prize Weighted Voting Games
Wei-Chen Lee, David Hyland, Alessandro Abate +5
We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly…