9 citations · 32 across the 15 of their papers we have counts for
5 papers · 2 filters
Bridging Player Intentions: Exploring the Potential of Synchronized Haptic Controllers in Multiplayer Game
Kenta Hashiura, Kazuya Iida, Takeru Hashimoto +4
In multiplayer cooperative video games, players traditionally use individual controllers, inferring others' actions through on-screen visuals and their own movements. This indirect…
"I Wanted to Create my Ideal Self": Exploring Avatar Perception of LGBTQ+ Users for Therapy in Virtual Reality
Anish Kundu, Giulia Barbareschi, Midori Kawaguchi +5
In this paper we explore the potential of utilizing Virtual Reality (VR) as a therapeutic tool for supporting individuals in the LGBTQ+ community, who often face elevated risks of…
Impact of Vibrotactile Triggers on Mental Well-Being through ASMR Experience in VR
Danyang Peng, Tanner Person, Ximing Shen +4
Watching Autonomous Sensory Meridian Response (ASMR) videos is a popular approach to support mental well-being, as the triggered ASMR tingling sensation supports de-stressing and r…
SealMates: Supporting Communication in Video Conferencing using a Collective Behavior-Driven Avatar
Mark Armstrong, Chi-Lan Yang, Kinga Skiers +6
The limited nonverbal cues and spatially distributed nature of remote communication make it challenging for unacquainted members to be expressive during social interactions over vi…
Cymatics Cup: Shape-Changing Drinks by Leveraging Cymatics
Weijen Chen, Yang Yang, Kao-Hua Liu +3
To enhance the dining experience, prior studies in Human-Computer Interaction (HCI) and gastrophysics have demonstrated that modifying the static shape of solid foods can amplify t…