activity
20232025
most citedHumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting

4 citations · 9 across the 7 of their papers we have counts for

collaborators

9 papers

cs.CV2025

RePlan: Reasoning-guided Region Planning for Complex Instruction-based Image Editing

Tianyuan Qu, Lei Ke, Xiaohang Zhan +6

Instruction-based image editing enables natural-language control over visual modifications, yet existing models falter under Instruction-Visual Complexity (IV-Complexity), where in…

cs.GR2025★ 3 cited

Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents

Zeyi Zhang, Yanju Zhou, Heyuan Yao +3

We present Social Agent, a novel framework for synthesizing realistic and contextually appropriate co-speech nonverbal behaviors in dyadic conversations. In this framework, we deve…

cs.CV2025

LaRender: Training-Free Occlusion Control in Image Generation via Latent Rendering

Xiaohang Zhan, Dingming Liu

We propose a novel training-free image generation algorithm that precisely controls the occlusion relationships between objects in an image. Existing image generation methods typic…

cs.CV2024

DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping

Zeyu Cai, Duotun Wang, Yixun Liang +4

Score Distillation Sampling (SDS) has emerged as a prevalent technique for text-to-3D generation, enabling 3D content creation by distilling view-dependent information from text-to…

cs.CV2024

Programmable Motion Generation for Open-Set Motion Control Tasks

Hanchao Liu, Xiaohang Zhan, Shaoli Huang +2

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat singl…

cs.GR2024★ 1 cited

HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation

Duotun Wang, Hengyu Meng, Zeyu Cai +6

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics so…

cs.CV2023

SemanticBoost: Elevating Motion Generation with Augmented Textual Cues

Xin He, Shaoli Huang, Xiaohang Zhan +2

Current techniques face difficulties in generating motions from intricate semantic descriptions, primarily due to insufficient semantic annotations in datasets and weak contextual…

cs.CV2023★ 4 cited

HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting

Xian Liu, Xiaohang Zhan, Jiaxiang Tang +5

Realistic 3D human generation from text prompts is a desirable yet challenging task. Existing methods optimize 3D representations like mesh or neural fields via score distillation…

cs.GR2023★ 1 cited

TapMo: Shape-aware Motion Generation of Skeleton-free Characters

Jiaxu Zhang, Shaoli Huang, Zhigang Tu +4

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we pr…