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20232026
most citedAI-Generated Images as Data Source: The Dawn of Synthetic Era

5 citations · 10 across the 8 of their papers we have counts for

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9 papers · 1 filter

cs.CV2026

AVSplat: Dense-View Feed-Forward 3D Gaussian Splatting with Assist-View Preconditioning

Muyu Xu, Fangneng Zhan, Yu Wei +2

Pose-free feed-forward 3D Gaussian Splatting enables novel view synthesis from uncalibrated multi-view images. Although more views should improve performance, existing methods ofte…

cs.CV2025

Rolling Forcing: Autoregressive Long Video Diffusion in Real Time

Kunhao Liu, Wenbo Hu, Jiale Xu +2

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent lo…

cs.CV2025

Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey

Jiahui Zhang, Yuelei Li, Anpei Chen +15

3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and di…

cs.CV2024★ 1 cited

MixLight: Borrowing the Best of both Spherical Harmonics and Gaussian Models

Xinlong Ji, Fangneng Zhan, Shijian Lu +2

Accurately estimating scene lighting is critical for applications such as mixed reality. Existing works estimate illumination by generating illumination maps or regressing illumina…

cs.CV2024★ 2 cited

FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization

Jiahui Zhang, Fangneng Zhan, Muyu Xu +2

3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis. However, it often suffers from over-reconstruction during Gaussian densification w…

cs.CV2024

StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting

Kunhao Liu, Fangneng Zhan, Muyu Xu +3

We introduce StyleGaussian, a novel 3D style transfer technique that allows instant transfer of any image's style to a 3D scene at 10 frames per second (fps). Leveraging 3D Gaussia…