2 papers
cs.CV2024
GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting
Jiaze Li, Zhengyu Wen, Luo Zhang +4
The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasteriza…
cs.CV2023
Improved Real-time Image Smoothing with Weak Structures Preserved and High-contrast Details Removed
Shengchun Wang, Wencheng Wang, Fei Hou
Image smoothing is by reducing pixel-wise gradients to smooth out details. As existing methods always rely on gradients to determine smoothing manners, it is difficult to distingui…