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cs.CV2026

COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing

Florian Barthel, Shalini De Mello, Koki Nagano +3

Recent 3D Gaussian Splatting (3DGS) GANs for human heads synthesize and render photorealistic 3D models in real-time and offer a vast variety in identity and appearance. However, c…

cs.CV20263 cited

CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis

Florian Barthel, Wieland Morgenstern, Paul Hinzer +2

Recently, 3D GANs based on 3D Gaussian splatting have been proposed for high quality synthesis of human heads. However, existing methods stabilize training and enhance rendering qu…

cs.CV2025

Improving Adaptive Density Control for 3D Gaussian Splatting

Glenn Grubert, Florian Barthel, Anna Hilsmann +1

3D Gaussian Splatting (3DGS) has become one of the most influential works in the past year. Due to its efficient and high-quality novel view synthesis capabilities, it has been wid…

cs.CV2025

3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

Milena T. Bagdasarian, Paul Knoll, Yi-Hsin Li +4

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and spee…

cs.CV2025

Creating Sorted Grid Layouts with Gradient-based Optimization

Kai Uwe Barthel, Florian Tim Barthel, Peter Eisert +2

Visually sorted grid layouts provide an efficient method for organizing high-dimensional vectors in two-dimensional space by aligning spatial proximity with similarity relationship…

cs.CV2024

Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks

Florian Barthel, Arian Beckmann, Wieland Morgenstern +2

NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety. However, rendering with…