10 papers
HandMade: Spatial Prompting for Generative 3D Creation with Part-Labeled VR Sketches
Jialin Huang, Rana Hanocka, Ariel Shamir +1
Text-to-3D generation lowers the barrier to 3D content creation, but text alone is a weak interface for specifying spatial intent: where parts should be placed, how they relate, an…
Improving Low-Vision Chart Accessibility via On-Cursor Visual Context
Yotam Sechayk, Hennes Rave, Max Rädler +4
Despite widespread use, charts remain largely inaccessible for Low-Vision Individuals (LVI). Reading charts requires viewing data points within a global context, which is difficult…
Neural Image Abstraction Using Long Smoothing B-Splines
Daniel Berio, Michael Stroh, Sylvain Calinon +3
We integrate smoothing B-splines into a standard differentiable vector graphics (DiffVG) pipeline through linear mapping, and show how this can be used to generate smooth and arbit…
MiGumi: Making Tightly Coupled Integral Joints Millable
Aditya Ganeshan, Kurt Fleischer, Wenzel Jakob +4
Traditional integral wood joints, despite their strength, durability, and elegance, remain rare in modern workflows due to the cost and difficulty of manual fabrication. CNC millin…
LayoutRectifier: An Optimization-based Post-processing for Graphic Design Layout Generation
I-Chao Shen, Ariel Shamir, Takeo Igarashi
Recent deep learning methods can generate diverse graphic design layouts efficiently. However, these methods often create layouts with flaws, such as misalignment, unwanted overlap…
AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion
Hsiao-Yuan Chin, I-Chao Shen, Yi-Ting Chiu +2
The ability to automatically complete a partial sketch that depicts a complex scene, e.g., "a woman chatting with a man in the park", is very useful. However, existing sketch gener…