activity
20242026
collaborators

5 papers

cs.CV2026

ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures

Haoran Xu, Lechao Zhang, Daoguo Dong +2

Constructing simulation-ready 3D scenes from multi-view captures is a key bottleneck for Embodied Artificial Intelligence, as downstream tasks require object-level structure, expli…

cs.CV2026

SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models

Zizhao Tong, Yeying Jin, Hongfeng Lai +11

Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing…

cs.CV2026

PointCoT: A Multi-modal Benchmark for Explicit 3D Geometric Reasoning

Dongxu Zhang, Yiding Sun, Pengcheng Li +12

While Multimodal Large Language Models (MLLMs) demonstrate proficiency in 2D scenes, extending their perceptual intelligence to 3D point cloud understanding remains a significant c…

cs.CV2025

Make Your MoVe: Make Your 3D Contents by Adapting Multi-View Diffusion Models to External Editing

Weitao Wang, Haoran Xu, Jun Meng +1

As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to poli…

cs.CV2024

MVReward: Better Aligning and Evaluating Multi-View Diffusion Models with Human Preferences

Weitao Wang, Haoran Xu, Yuxiao Yang +3

Recent years have witnessed remarkable progress in 3D content generation. However, corresponding evaluation methods struggle to keep pace. Automatic approaches have proven challeng…