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cs.GT2024
How to guide a present-biased agent through prescribed tasks?
Tatiana Belova, Yuriy Dementiev, Fedor V. Fomin +2
The present bias is a well-documented behavioral trait that significantly influences human decision-making, with present-biased agents often prioritizing immediate rewards over lon…
cs.GT2013
Minimizing Rosenthal Potential in Multicast Games
Fedor V. Fomin, Petr A. Golovach, Jesper Nederlof +1
A multicast game is a network design game modelling how selfish non-cooperative agents build and maintain one-to-many network communication. There is a special source node and a co…