collaborators

6 papers

cs.CV2026

EMOSH: Expressive Motion and Shape Disentanglement for Human Animation

Dongbin Zhang, Hao Liu, Binquan Dai +5

High-fidelity and expressive controllable human animation is essential for content creation and digital avatar applications. However, existing methods face a dilemma between expres…

cs.CV2025

Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting

Kangjie Chen, Yingji Zhong, Zhihao Li +4

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in novel view synthesis under dense-view settings. However, in sparse-view scenarios, despite the realistic ren…

cs.GR2025

MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds

Bingquan Dai, Li Ray Luo, Qihong Tang +9

Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-spec…

cs.CV2025

SLGaussian: Fast Language Gaussian Splatting in Sparse Views

Kangjie Chen, BingQuan Dai, Minghan Qin +4

3D semantic field learning is crucial for applications like autonomous navigation, AR/VR, and robotics, where accurate comprehension of 3D scenes from limited viewpoints is essenti…

cs.CV2025

GUAVA: Generalizable Upper Body 3D Gaussian Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin +5

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application…

cs.CV2025

HRAvatar: High-Quality and Relightable Gaussian Head Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin +5

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from si…