collaborators

11 papers

cs.CV2026

Monocular Avatar Reconstruction via Cascaded Diffusion Priors and UV-Space Differentiable Shading

Hong Li, Minqi Meng, Yanjun Liang +10

Reconstructing high-fidelity, relightable 3D avatars from a single in-the-wild image is a challenging ill-posed problem, primarily hindered by the scarcity of high-quality PBR data…

cs.CV2026

Relit-LiVE: Relight Video by Jointly Learning Environment Video

Weiqing Xiao, Hong Li, Xiuyu Yang +7

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then p…

cs.CV2026

UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors

Houyuan Chen, Hong Li, Xianghao Kong +8

Recent progress has shown that video diffusion models (VDMs) can be repurposed for diverse multimodal graphics tasks. However, existing methods often train separate models for each…

cs.CV2026

NeAR: Coupled Neural Asset-Renderer Stack

Hong Li, Chongjie Ye, Houyuan Chen +12

Neural asset authoring and neural rendering have traditionally evolved as disjoint paradigms: one generates digital assets for fixed graphics pipelines, while the other maps conven…

cs.CV2026

Light of Normals: Unified Feature Representation for Universal Photometric Stereo

Houyuan Chen, Hong Li, Chongjie Ye +11

Universal photometric stereo (PS) is defined by two factors: it must (i) operate under arbitrary, unknown lighting conditions and (ii) avoid reliance on specific illumination model…

cs.CV2026

Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting

Nan Wang, Yuantao Chen, Lixing Xiao +11

Neural rendering techniques, including NeRF and Gaussian Splatting (GS), rely on photometric consistency to produce high-quality reconstructions. However, in real-world scenarios,…