5 papers · 1 filter
OSOR: One-Step Diffusion Inpainting for Effect-Aware Object Removal
Qinming Zhou, Chenxi Sun, Deyang Kong +6
Real-world object removal is challenging due to two key difficulties: the target object's non-local effects, such as shadows and reflections, which are difficult to model, and the…
MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation
Jiaxu Wang, Yicheng Jiang, Tianlun He +8
World-model-based imagine-then-act becomes a promising paradigm for robotic manipulation, yet existing approaches typically support either purely image-based forecasting or reasoni…
DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
Junhao He, Jiaxu Wang, Jia Li +7
Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the sol…
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering
Jiaxu Wang, Jingkai Sun, Junhao He +4
Learning-based simulators show great potential for simulating particle dynamics when 3D groundtruth is available, but per-particle correspondences are not always accessible. The de…
EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splatting
Jiaxu Wang, Junhao He, Ziyi Zhang +3
Event cameras offer promising advantages such as high dynamic range and low latency, making them well-suited for challenging lighting conditions and fast-moving scenarios. However,…