4 papers
StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views
Jia-Chen Zhao, Beiqi Chen, Xinyang Chen +2
We present StructSplat, a feed-forward and generalizable 3D Gaussian reconstruction framework that operates directly on uncalibrated images without requiring camera parameters. Exi…
ObjFiller3D: Scaling 3D Object Inpainting to Dense Multi-View Consistency
Haitang Feng, Xinkai Chen, Jie Liu +5
3D object inpainting is commonly achieved via multi-view 2D image completion, yet independently inpainted views often suffer from cross-view inconsistencies, leading to blurred tex…
Style4D-Bench: A Benchmark Suite for 4D Stylization
Beiqi Chen, Shuai Shao, Haitang Feng +3
We introduce Style4D-Bench, the first benchmark suite specifically designed for 4D stylization, with the goal of standardizing evaluation and facilitating progress in this emerging…
Distilled-3DGS:Distilled 3D Gaussian Splatting
Lintao Xiang, Xinkai Chen, Jianhuang Lai +1
3D Gaussian Splatting (3DGS) has exhibited remarkable efficacy in novel view synthesis (NVS). However, it suffers from a significant drawback: achieving high-fidelity rendering typ…