collaborators

7 papers

cs.CV2026

SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers

Minghao Yin, Jiahao Lu, Wenbo Hu +3

Video diffusion transformers address their tokens by position on the pixel-time grid: an address in the tensor, not in the world. The address we would want, the world point a token…

cs.CV2026

Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers

Minghao Yin, Wenbo Hu, Jiale Xu +2

Recent breakthroughs in 3D generative modeling have yielded remarkable progress in static shape synthesis, yet high-fidelity dynamic 4D generation remains elusive, hindered by temp…

cs.CV2026

VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control

Sixiao Zheng, Minghao Yin, Wenbo Hu +3

Video world models aim to simulate dynamic, real-world environments, yet existing methods struggle to provide unified and precise control over camera and multi-object motion, as vi…

cs.CV2026

Wukong's 72 Transformations: High-fidelity Textured 3D Morphing via Flow Models

Minghao Yin, Yukang Cao, Kai Han

We present WUKONG, a novel training-free framework for high-fidelity textured 3D morphing that takes a pair of source and target prompts (image or text) as input. Unlike convention…

cs.CV2025

Watch Closely: Mitigating Object Hallucinations in Large Vision-Language Models with Disentangled Decoding

Ruiqi Ma, Yu Yan, Chunhong Zhang +4

Large Vision-Language Models (LVLMs) bridge the gap between visual and linguistic modalities, demonstrating strong potential across a variety of domains. However, despite significa…

cs.CV2025

Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation

Minghao Yin, Yukang Cao, Songyou Peng +1

Generating high-quality 4D content from monocular videos for applications such as digital humans and AR/VR poses challenges in ensuring temporal and spatial consistency, preserving…