7 papers
SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers
Minghao Yin, Jiahao Lu, Wenbo Hu +3
Video diffusion transformers address their tokens by position on the pixel-time grid: an address in the tensor, not in the world. The address we would want, the world point a token…
Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers
Minghao Yin, Wenbo Hu, Jiale Xu +2
Recent breakthroughs in 3D generative modeling have yielded remarkable progress in static shape synthesis, yet high-fidelity dynamic 4D generation remains elusive, hindered by temp…
VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control
Sixiao Zheng, Minghao Yin, Wenbo Hu +3
Video world models aim to simulate dynamic, real-world environments, yet existing methods struggle to provide unified and precise control over camera and multi-object motion, as vi…
Wukong's 72 Transformations: High-fidelity Textured 3D Morphing via Flow Models
Minghao Yin, Yukang Cao, Kai Han
We present WUKONG, a novel training-free framework for high-fidelity textured 3D morphing that takes a pair of source and target prompts (image or text) as input. Unlike convention…
Watch Closely: Mitigating Object Hallucinations in Large Vision-Language Models with Disentangled Decoding
Ruiqi Ma, Yu Yan, Chunhong Zhang +4
Large Vision-Language Models (LVLMs) bridge the gap between visual and linguistic modalities, demonstrating strong potential across a variety of domains. However, despite significa…
Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation
Minghao Yin, Yukang Cao, Songyou Peng +1
Generating high-quality 4D content from monocular videos for applications such as digital humans and AR/VR poses challenges in ensuring temporal and spatial consistency, preserving…