3 citations · 3 across the 3 of their papers we have counts for
3 papers
cs.CV2025
Optimized Minimal 4D Gaussian Splatting
Minseo Lee, Byeonghyeon Lee, Lucas Yunkyu Lee +7
4D Gaussian Splatting has emerged as a new paradigm for dynamic scene representation, enabling real-time rendering of scenes with complex motions. However, it faces a major challen…
cs.LG2025
TruncQuant: Truncation-Ready Quantization for DNNs with Flexible Weight Bit Precision
Jinhee Kim, Seoyeon Yoon, Taeho Lee +3
The deployment of deep neural networks on edge devices is a challenging task due to the increasing complexity of state-of-the-art models, requiring efforts to reduce model size and…
cs.CV2024★ 3 cited
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
Joo Chan Lee, Daniel Rho, Xiangyu Sun +2
3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rende…