2 papers
cs.CV2024
Probabilistic Directed Distance Fields for Ray-Based Shape Representations
Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson +1
In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable render…
cs.RO2023
Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulation
Dylan Turpin, Tao Zhong, Shutong Zhang +8
Multi-finger grasping relies on high quality training data, which is hard to obtain: human data is hard to transfer and synthetic data relies on simplifying assumptions that reduce…