activity
20222026
most citedEnhancing Generalizable 6D Pose Tracking of an In-Hand Object with Tactile Sensing

13 citations · 25 across the 14 of their papers we have counts for

collaborators

15 papers

cs.RO2026

IMR: Iterative Mode-World Weighted Regression for Multi-Agent Trajectory Prediction

Honglin Wang, Shiyao Pan, Yun-Fu Liu

Multi-agent motion prediction is essential for automated vehicles to understand the intentions of surrounding vehicles. However, previous prediction-based and anchor-based methods…

cs.RO2026★ 1 cited

Open-H-Embodiment: A Large-Scale Dataset for Enabling Foundation Models in Medical Robotics

Open-H-Embodiment Consortium, :, Nigel Nelson +213

Autonomous medical robots hold promise to improve patient outcomes, reduce provider workload, democratize access to care, and enable superhuman precision. However, autonomous medic…

cs.RO2026

Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data

Zhikai Zhang, Haofei Lu, Yunrui Lian +12

Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors…

cs.RO2026

Collision-Free Humanoid Traversal in Cluttered Indoor Scenes

Han Xue, Sikai Liang, Zhikai Zhang +7

We study the problem of collision-free humanoid traversal in cluttered indoor scenes, such as hurdling over objects scattered on the floor, crouching under low-hanging obstacles, o…

cs.RO2025

Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Space

Zhikai Zhang, Chao Chen, Han Xue +6

Humans possess a large reachable space in the 3D world, enabling interaction with objects at varying heights and distances. However, realizing such large-space reaching on humanoid…

cs.RO2024★ 1 cited

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Yun Liu, Bowen Yang, Licheng Zhong +2

Learning generic skills for humanoid robots interacting with 3D scenes by mimicking human data is a key research challenge with significant implications for robotics and real-world…

cs.CV2024

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

Youxin Pang, Ruizhi Shao, Jiajun Zhang +5

In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hand…

cs.CV2024

SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis

Wenkun He, Yun Liu, Ruitao Liu +1

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand i…

cs.CV2024

CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement

Yun Liu, Chengwen Zhang, Ruofan Xing +3

Understanding how humans cooperatively rearrange household objects is critical for VR/AR and human-robot interaction. However, in-depth studies on modeling these behaviors are unde…

cs.CV2024

TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding

Yun Liu, Haolin Yang, Xu Si +5

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However,…

cs.LG2023

Curricular Subgoals for Inverse Reinforcement Learning

Shunyu Liu, Yunpeng Qing, Shuqi Xu +6

Inverse Reinforcement Learning (IRL) aims to reconstruct the reward function from expert demonstrations to facilitate policy learning, and has demonstrated its remarkable success i…

cs.RO2023★ 2 cited

UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning

Weikang Wan, Haoran Geng, Yun Liu +4

We propose a novel, object-agnostic method for learning a universal policy for dexterous object grasping from realistic point cloud observations and proprioceptive information unde…

cs.CV2023★ 2 cited

CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis

Juntian Zheng, Qingyuan Zheng, Lixing Fang +2

In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geomet…

cs.CV2022★ 13 cited

Enhancing Generalizable 6D Pose Tracking of an In-Hand Object with Tactile Sensing

Yun Liu, Xiaomeng Xu, Weihang Chen +5

When manipulating an object to accomplish complex tasks, humans rely on both vision and touch to keep track of the object's 6D pose. However, most existing object pose tracking sys…

cs.CV2022★ 6 cited

HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction

Yunze Liu, Yun Liu, Che Jiang +7

We present HOI4D, a large-scale 4D egocentric dataset with rich annotations, to catalyze the research of category-level human-object interaction. HOI4D consists of 2.4M RGB-D egoce…