3 papers
cs.CV2026
RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting
Zhenyu Liang, Xiao Zhang, Boyu Wang +5
Existing digitization of buildings with reflective glass facades suffers from geometric reconstruction distortion, unrealistic view-dependent texture rendering, and difficulties in…
cs.CV2026
UAV-Assisted Scan-to-Simulation for Landslides Using Physics-Informed Gaussian Splatting
Zhenyu Liang, Jack C. P. Cheng
Landslide monitoring and simulation play an important role in urban safety assessment and disaster prevention. Existing landslide simulation pipelines typically rely on digital ele…
cs.CV2026
TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering
Zhenyu Liang, Xiao Zhang, Tianchao Li +2
Transmissive scenes are ubiquitous in daily life, yet reconstructing and rendering them remains highly challenging due to the inherent entanglement between near-field reflections f…