activity
20232025
most citedHunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

1 citations · 1 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV20251 cited

Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Team Hunyuan3D, Shuhui Yang, Mingxin Yang +50

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several gr…

cs.GR2024

Scaling Mesh Generation via Compressive Tokenization

Haohan Weng, Zibo Zhao, Biwen Lei +10

We propose a compressive yet effective mesh representation, Blocked and Patchified Tokenization (BPT), facilitating the generation of meshes exceeding 8k faces. BPT compresses mesh…

cs.CV2024

Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation

Xianghui Yang, Huiwen Shi, Bowen Zhang +20

While 3D generative models have greatly improved artists' workflows, the existing diffusion models for 3D generation suffer from slow generation and poor generalization. To address…

cs.CV2023

Neural Vector Fields: Generalizing Distance Vector Fields by Codebooks and Zero-Curl Regularization

Xianghui Yang, Guosheng Lin, Zhenghao Chen +1

Recent neural networks based surface reconstruction can be roughly divided into two categories, one warping templates explicitly and the other representing 3D surfaces implicitly.…

cs.CV2023

Neural Vector Fields: Implicit Representation by Explicit Learning

Xianghui Yang, Guosheng Lin, Zhenghao Chen +1

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp tem…