collaborators

16 papers

cs.CV2026

SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation

Anbang Wang, Yuzhuo Ao, Shangzhe Wu +1

Native 3D generative models have achieved remarkable fidelity and speed, yet they suffer from a critical limitation: inability to prescribe precise structural articulations, where…

cs.CV2026

Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos

Yubo Zhao, Yujin Chai, Yunao Dong +4

Recovering 4D human-object interaction (HOI) from monocular video is a key step toward scalable 3D content creation, embodied AI, and simulation-based learning. Recent methods can…

cs.CV2026

TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering

Zhenyu Liang, Xiao Zhang, Tianchao Li +2

Transmissive scenes are ubiquitous in daily life, yet reconstructing and rendering them remains highly challenging due to the inherent entanglement between near-field reflections f…

cs.CV2026

CoT-RVS: Zero-Shot Chain-of-Thought Reasoning Segmentation for Videos

Shiu-hong Kao, Yu-Wing Tai, Chi-Keung Tang

Reasoning Video Object Segmentation is a challenging task, aiming at generating a mask sequence from an input video given a complex and implicit text query. While existing works fi…

cs.RO2026

ReasonNavi: Human-Inspired Global Map Reasoning for Zero-Shot Embodied Navigation

Yuzhuo Ao, Anbang Wang, Yu-Wing Tai +1

Embodied agents often struggle with efficient navigation because they rely primarily on partial egocentric observations, which restrict global foresight and lead to inefficient exp…

cs.CV2026

CoT-Seg: Rethinking Segmentation with Chain-of-Thought Reasoning and Self-Correction

Shiu-hong Kao, Chak Ho Huang, Huaiqian Liu +2

Existing works of reasoning segmentation often fall short in complex cases, particularly when addressing complicated queries and out-of-domain images. Inspired by the chain-of-thou…