5 papers
NaLA: A 3D Native LLM Layout Agent for High-quality 3D Scene Generation
Cheng Wan, Yongsen Mao, Wenzheng Wu +7
Recently, Large Language Models (LLMs) have emerged as promising layout agents for 3D scene generation. Existing layout agents still suffer from implausible layout generation becau…
Surviving Partial Rank Failures in Wide Expert-Parallel MoE Inference
Xun Sun, Shaoyuan Chen, Pingchuan Ma +18
Mixture-of-Experts (MoE) serving relies on wide expert parallelism (EP) to aggregate the memory capacity and bandwidth of many GPUs within one inference instance. This efficiency c…
Your Simulation Runs but Solves the Wrong Physics: PDE-Grounded Intent Verification for LLM-Generated Multiphysics Simulation Code
Zhenghan Song, Yulong Liu, Cheng Wan +4
Execution-based evaluation of LLM-generated code implicitly treats successful execution as a proxy for correctness. In scientific simulation, this proxy is insufficient: a generate…
Scaling Laws of Graph Neural Networks for Atomistic Materials Modeling
Chaojian Li, Zhifan Ye, Massimiliano Lupo Pasini +4
Atomistic materials modeling is a critical task with wide-ranging applications, from drug discovery to materials science, where accurate predictions of the target material property…
Gaussian Blending Unit: An Edge GPU Plug-in for Real-Time Gaussian-Based Rendering in AR/VR
Zhifan Ye, Yonggan Fu, Jingqun Zhang +8
The rapidly advancing field of Augmented and Virtual Reality (AR/VR) demands real-time, photorealistic rendering on resource-constrained platforms. 3D Gaussian Splatting, deliverin…