21 citations · 46 across the 6 of their papers we have counts for
6 papers · 1 filter
Just Undo It: Exploring Undo Mechanics in Multi-User Virtual Reality
Julian Rasch, Florian Perzl, Yannick Weiss +1
With the proliferation of VR and a metaverse on the horizon, many multi-user activities are migrating to the VR world, calling for effective collaboration support. As one key featu…
Digital Modeling for Everyone: Exploring How Novices Approach Voice-Based 3D Modeling
Giuseppe Desolda, Andrea Esposito, Florian Müller +1
Manufacturing tools like 3D printers have become accessible to the wider society, making the promise of digital fabrication for everyone seemingly reachable. While the actual manuf…
In Sync: Exploring Synchronization to Increase Trust Between Humans and Non-humanoid Robots
Wieslaw Bartkowski, Andrzej Nowak, Filip Ignacy Czajkowski +2
When we go for a walk with friends, we can observe an interesting effect: From step lengths to arm movements - our movements unconsciously align; they synchronize. Prior research f…
TicTacToes: Assessing Toe Movements as an Input Modality
Florian Müller, Daniel Schmitt, Andrii Matviienko +4
From carrying grocery bags to holding onto handles on the bus, there are a variety of situations where one or both hands are busy, hindering the vision of ubiquitous interaction wi…
UndoPort: Exploring the Influence of Undo-Actions for Locomotion in Virtual Reality on the Efficiency, Spatial Understanding and User Experience
Florian Müller, Arantxa Ye, Dominik Schön +1
When we get lost in Virtual Reality (VR) or want to return to a previous location, we use the same methods of locomotion for the way back as for the way forward. This is time-consu…
Around-Body Interaction: Leveraging Limb Movements for Interacting in a Digitally Augmented Physical World
Florian Müller
Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmente…