4 papers
SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes
Ye Tao, Yuxin Yao, Kendong Liu +2
Motion generation for rigged shapes is vital for scalable 4D asset production. However, template-based methods are limited by specific topologies and fail to generalize across dive…
SMFormer: Empowering Self-supervised Stereo Matching via Foundation Models and Data Augmentation
Yun Wang, Zhengjie Yang, Jiahao Zheng +3
Recent self-supervised stereo matching methods have made significant progress. They typically rely on the photometric consistency assumption, which presumes corresponding points ac…
PPMStereo: Pick-and-Play Memory Construction for Consistent Dynamic Stereo Matching
Yun Wang, Junjie Hu, Qiaole Dong +4
Temporally consistent depth estimation from stereo video is critical for real-world applications such as augmented reality, where inconsistent depth estimation disrupts the immersi…
RoSe: Robust Self-supervised Stereo Matching under Adverse Weather Conditions
Yun Wang, Junjie Hu, Junhui Hou +3
Recent self-supervised stereo matching methods have made significant progress, but their performance significantly degrades under adverse weather conditions such as night, rain, an…