activity
20242026
collaborators

5 papers

cs.CV2026

Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration

Jaewon Lee, Mangyu Kong, Euntai Kim

Merging multiple 3D Gaussian Splatting (3DGS) scenes into a single unified Gaussian representation is essential for large-scale 3D mapping and long-term map management. Despite its…

cs.CV2026

Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior and Geometric Uncertainty

Mangyu Kong, Jaewon Lee, Seongwon Lee +1

3D Gaussian Splatting (3DGS) has recently emerged as a powerful scene representation and is increasingly used for visual localization and pose refinement. However, despite its high…

cs.RO2025

Fast Global Localization on Neural Radiance Field

Mangyu Kong, Seongwon Lee, Jaewon Lee +1

Neural Radiance Fields (NeRF) presented a novel way to represent scenes, allowing for high-quality 3D reconstruction from 2D images. Following its remarkable achievements, global l…

cs.RO2025

GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization

Jaewon Lee, Mangyu Kong, Minseong Park +1

Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understa…

cs.RO2024

DGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment

Mangyu Kong, Jaewon Lee, Seongwon Lee +1

We introduce Dynamic Gaussian Splatting SLAM (DGS-SLAM), the first dynamic SLAM framework built on the foundation of Gaussian Splatting. While recent advancements in dense SLAM hav…