3 papers
cs.CV2026
OP3DSG: Open-Vocabulary Part-Aware 3D Scene Graph Generation for Real-World Environments
Yirum Kim, Ue-Hwan Kim
3D scene graphs (3DSGs) provide a compact and structured abstraction of 3D environments. Although advances in foundation models have enabled open-vocabulary 3DSG generation, existi…
cs.RO2026
MA3DSG: Multi-Agent 3D Scene Graph Generation for Large-Scale Indoor Environments
Yirum Kim, Jaewoo Kim, Ue-Hwan Kim
Current 3D scene graph generation (3DSGG) approaches heavily rely on a single-agent assumption and small-scale environments, exhibiting limited scalability to real-world scenarios.…
cs.RO2025
Embracing Evolution: A Call for Body-Control Co-Design in Embodied Humanoid Robot
Guiliang Liu, Bo Yue, Yi Jin Kim +1
Humanoid robots, as general-purpose physical agents, must integrate both intelligent control and adaptive morphology to operate effectively in diverse real-world environments. Whil…