11 papers · 1 filter
FA-LAM: Focus-Aware Large Avatar Model for One-Shot 4D Animatable Gaussian Head
Yingdong Hu, Yisheng He, Yiming Jiang +3
We propose FA-LAM, a Focus-Aware Large Avatar Model for one-shot animatable Gaussian head creation, while simultaneously enabling static 3D and dynamic 4D full-head recovery. The c…
Training-Free Image Editing with Visual Context Integration and Concept Alignment
Rui Song, Guo-Hua Wang, Qing-Guo Chen +6
In image editing, it is essential to incorporate a context image to convey the user's precise requirements, such as subject appearance or image style. Existing training-based visua…
Real-Time Human Frontal View Synthesis from a Single Image
Fangyu Lin, Yingdong Hu, Lunjie Zhu +4
Photorealistic human novel view synthesis from a single image is crucial for democratizing immersive 3D telepresence, eliminating the need for complex multi-camera setups. However,…
Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization
Fangyu Lin, Yingdong Hu, Zhening Liu +3
Immersive telepresence aims to transform human interaction in AR/VR applications by enabling lifelike full-body holographic representations for enhanced remote collaboration. Howev…
Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling
Zhening Liu, Rui Song, Yushi Huang +5
3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3…
RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attacks
Yanping Li, Zhening Liu, Zijian Li +2
As a mainstream technique for 3D reconstruction, 3D Gaussian splatting (3DGS) has been applied in a wide range of applications and services. Recent studies have revealed critical v…