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Stefanos Pasios

4 papers hereh-index 222 citations9 works total

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author position
  • sole author1
  • first author3

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.CV4

identity via Semantic Scholar / OpenAlex

collaborators

4 papers

cs.CV2026

HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Engines

Stefanos Pasios, Nikos Nikolaidis

Generative models are increasingly used in video game engines to enhance the photorealism of rendered images for visual synthetic data generation and simulation applications. Howev…

cs.CV2026

A Hybrid Approach for Closing the Sim2real Appearance Gap in Game Engine Synthetic Datasets

Stefanos Pasios

Video game engines have been an important source for generating large volumes of visual synthetic datasets for training and evaluating computer vision algorithms that are to be dep…

cs.CV2025

REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Framework

Stefanos Pasios, Nikos Nikolaidis

Photorealism is an important aspect of modern video games since it can shape player experience and impact immersion, narrative engagement, and visual fidelity. To achieve photoreal…

cs.CV2025

CARLA2Real: a tool for reducing the sim2real appearance gap in CARLA simulator

Stefanos Pasios, Nikos Nikolaidis

Simulators are indispensable for research in autonomous systems such as self-driving cars, autonomous robots, and drones. Despite significant progress in various simulation aspects…

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