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cs.CV2026
Learning to Evolve Scenes: Reasoning about Human Activities with Scene Graphs
Francesca Pistilli, Simone Alberto Peirone, Giuseppe Averta
Understanding human behavior while interacting with the surrounding world is crucial for many applications of embodied AI. First-person videos are particularly informative for this…
cs.CV2026
HiERO-StepG @ Ego4D Step Grounding Challenge: hierarchical activity understanding enables zero-shot step grounding
Andrea Zenotto, Simone Alberto Peirone, Francesca Pistilli +1
Procedural activities follow well-defined structures: whether we consider a cooking recipe or a mechanic repairing a car, these activities naturally decompose in a hierarchy of ste…