3 papers
cs.CV2026
Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes
Sicheng Yu, Dongxu Shen, Beizhen Zhao +2
Scaling monocular 3D Gaussian Splatting (3DGS) SLAM to kilometer-level outdoor environments poses two tightly coupled challenges: fragile long-term pose tracking and excessive memo…
cs.CV2026
HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction
Chong Cheng, Peilin Tao, Nanjie Yao +9
Online 3D reconstruction requires estimating camera pose and scene geometry under strict causal and bounded-memory constraints. Existing methods often suffer from drift, jitter, or…
cs.CV2026
Pseudo-View Enhancement via Confidence Fusion for Unposed Sparse-View Reconstruction
Beizhen Zhao, Sicheng Yu, Guanzhi Ding +2
3D scene reconstruction under unposed sparse viewpoints is a highly challenging yet practically important problem, especially in outdoor scenes due to complex lighting and scale va…