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20222026
most citedSeal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields

4 citations · 5 across the 6 of their papers we have counts for

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cs.CV2026

GTAM: Geometry Grounded Track Anything Model

Chenming Zhu, Peizhou Cao, Jingli Lin +5

Human spatial understanding arises from jointly perceiving geometry and semantics, enabling consistent object identification and localization across viewpoints and time. Current vi…

cs.CV2025

MMSI-Video-Bench: A Holistic Benchmark for Video-Based Spatial Intelligence

Jingli Lin, Runsen Xu, Shaohao Zhu +11

Spatial understanding over continuous visual input is crucial for MLLMs to evolve into general-purpose assistants in physical environments. Yet there is still no comprehensive benc…

cs.CV2025

GVLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning

Wenbo Hu, Jingli Lin, Yilin Long +7

Vision-Language Models (VLMs) still lack robustness in spatial intelligence, demonstrating poor performance on spatial understanding and reasoning tasks. We attribute this gap to t…

cs.CV2024

CT-NeRF: Incremental Optimizing Neural Radiance Field and Poses with Complex Trajectory

Yunlong Ran, Yanxu Li, Qi Ye +4

Neural radiance field (NeRF) has achieved impressive results in high-quality 3D scene reconstruction. However, NeRF heavily relies on precise camera poses. While recent works like…

cs.CV20234 cited

Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields

Xiangyu Wang, Jingsen Zhu, Qi Ye +4

With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for t…