activity
20222026
most citedOn tangible user interfaces, humans and spatiality

133 citations · 207 across the 11 of their papers we have counts for

collaborators
Showing cs.HCShow all

8 papers · 1 filter

cs.HC2026

Occlusion-Free Conformal Lensing for Spatiotemporal Visualization in 3D Urban Analytics

Roberta Mota, Julio D. Silva, Fabio Miranda +3

The visualization of temporal data on urban buildings, such as shadows, noise, and solar potential, plays a critical role in the analysis of dynamic urban phenomena. However, in de…

cs.HC2025★ 133 cited

On tangible user interfaces, humans and spatiality

Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura +2

Like the prehistoric twig and stone, tangible user interfaces (TUIs) are objects manipulated by humans. TUI success will depend on how well they exploit spatiality, the intuitive s…

cs.HC2025★ 5 cited

A wireless, inexpensive optical tracker for the CAVE

Ehud Sharlin, Pablo Figueroa, Mark Green +1

CAVE displays offer many advantages over other virtual reality (VR) displays, including a large, unencumbering viewing space. Unfortunately, the typical tracking subsystems used wi…

cs.HC2025★ 20 cited

Spatial tangible user interfaces for cognitive assessment and training

Ehud Sharlin, Yuichi Itoh, Benjamin Watson +4

This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a subset that…

cs.HC2025★ 24 cited

A tangible user interface for assessing cognitive mapping ability

Ehud Sharlin, Benjamin Watson, Steve Sutphen +3

Wayfinding, the ability to recall the environment and navigate through it, is an essential cognitive skill relied upon almost every day in a person's life. A crucial component of w…

cs.HC2025

Designing Reality-Based VR Interfaces for Geological Uncertainty

Roberta Mota, Ehud Sharlin, Usman Alim

Inherent uncertainty in geological data acquisition leads to the generation of large ensembles of equiprobable 3D reservoir models. Running computationally costly numerical flow si…

cs.HC2022★ 2 cited

HapticLever: Kinematic Force Feedback using a 3D Pantograph

Marcus Friedel, Ehud Sharlin, Ryo Suzuki

HapticLever is a new kinematic approach for VR haptics which uses a 3D pantograph to stiffly render large-scale surfaces using small-scale proxies. The HapticLever approach does no…

cs.HC2022★ 23 cited

A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics

Roberta Mota, Nivan Ferreira, Julio Daniel Silva +6

Recent technological innovations have led to an increase in the availability of 3D urban data, such as shadow, noise, solar potential, and earthquake simulations. These spatiotempo…