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20222026
most citedRecDCL: Dual Contrastive Learning for Recommendation

61 citations · 133 across the 52 of their papers we have counts for

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Showing 2026Show all

9 papers · 1 filter

cs.LG2026

Learnable Hodge-Laplacian Driven Mixture of Experts for Steady-PDE Surrogates on Coarse Unstructured Meshes

Stavros Nousias, Akis Nousias, Konstantinos Gkrispanis

Current approaches for steady partial differential equations surrogate models on unstructured meshes apply a single mixing mechanism to the whole solution. This paper proposes an a…

cs.CV2026

Multics: Generative Multi-Player World Model with Hierarchical Communication

Kaiyi Huang, Wangbo Yu, Yukun Huang +6

Multi-player interactive world models aim to simulate shared environments from multiple players' perspectives, but achieving robust generation while scaling to more players remains…

cs.CV2026

OREO: Fidelity Alignment in 3D Generation via On-the-fly Rendering-Editing Optimization

Zhiyuan Ma, Wenbo Hu, Wang Zhao +3

Despite recent advancements in 3D generation, models often struggle to produce assets with high visual fidelity. To bridge this gap, we propose OREO, an alignment framework that en…

cs.CV2026

GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay

Yiran Wang, Xingyilang Yin, Junfu Pu +12

Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control ove…

cs.CV2026

WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory

Wangbo Yu, Kunhao Liu, Wenbo Hu +8

Video world models enable interactive exploration of dynamic environments, yet struggle to respect prior observations over long horizons and across viewpoints. We present WorldCraf…

cs.CV2026

GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation

Jiahao Lu, Minghao Yin, Wenbo Hu +5

We present a compact geometry-native latent space as a shared foundation for perception and generation. Visual generators can produce photorealistic frames without preserving a con…

cs.CV2026

SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers

Minghao Yin, Jiahao Lu, Wenbo Hu +3

Video diffusion transformers address their tokens by position on the pixel-time grid: an address in the tensor, not in the world. The address we would want, the world point a token…

cs.CV2026

Pixal3D: Pixel-Aligned 3D Generation from Images

Dong-Yang Li, Wang Zhao, Yuxin Chen +5

Recent advances in 3D generative models have rapidly improved image-to-3D synthesis quality, enabling higher-resolution geometry and more realistic appearance. Yet fidelity, which…

cs.CV2026

CubeComposer: Spatio-Temporal Autoregressive 4K 360° Video Generation from Perspective Video

Lingen Li, Guangzhi Wang, Xiaoyu Li +5

Generating high-quality 360° panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially impo…