4 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.GR2022★ 4 cited
RTSDF: Real-time Signed Distance Fields for Soft Shadow Approximation in Games
Yu Wei Tan, Nicholas Chua, Clarence Koh +1
Signed distance fields (SDFs) are a form of surface representation widely used in computer graphics, having applications in rendering, collision detection and modelling. In interac…
cs.GR2022★ 1 cited
RTSDF: Generating Signed Distance Fields in Real Time for Soft Shadow Rendering
Yu Wei Tan, Nicholas Chua, Clarence Koh +1
Signed Distance Fields (SDFs) for surface representation are commonly generated offline and subsequently loaded into interactive applications like games. Since they are not updated…