59 citations · 71 across the 5 of their papers we have counts for
5 papers
CHAMP: Cross-domain Hybrid Architecture for Matchmaking and Prediction in Online Multi-Player Games
Kai Wang, Ge Fan, Chaoyun Zhang +2
Multiplayer Online Battle Arena (MOBA) games rely on matchmaking to maintain competitive balance. Our prior work, CUPID, framed matchmaking as an assignment re-optimization problem…
CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking System
Ge Fan, Chaoyun Zhang, Kai Wang +3
The multiplayer online battle arena (MOBA) genre has gained significant popularity and economic success, attracting considerable research interest within the Human-Computer Interac…
MV-HAN: A Hybrid Attentive Networks based Multi-View Learning Model for Large-scale Contents Recommendation
Ge Fan, Chaoyun Zhang, Kai Wang +1
Industrial recommender systems usually employ multi-source data to improve the recommendation quality, while effectively sharing information between different data sources remain a…
AdnFM: An Attentive DenseNet based Factorization Machine for CTR Prediction
Kai Wang, Chunxu Shen, Chaoyun Zhang Wenye Ma
In this paper, we consider the Click-Through-Rate (CTR) prediction problem. Factorization Machines and their variants consider pair-wise feature interactions, but normally we won't…
Labeling Trick: A Theory of Using Graph Neural Networks for Multi-Node Representation Learning
Muhan Zhang, Pan Li, Yinglong Xia +2
In this paper, we provide a theory of using graph neural networks (GNNs) for multi-node representation learning (where we are interested in learning a representation for a set of m…