14 papers
TsuGO: Probing Search Efficiency in LLM Reasoning via Go Life-and-Death Problems
Shunwen Bai, Ziping Ma, Chaoyang Zhang +4
The evaluation of LLM reasoning is moving from final-answer accuracy to process-level assessment, yet existing methods still fail to capture how models plan reasoning paths and all…
MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction
Dehao Hao, Kaiyi Zhang, Tanghui Jia +10
High-fidelity 3D generative modeling increasingly relies on the latent diffusion paradigm, where the reconstruction quality of the underlying 3D VAE becomes a primary bottleneck. E…
OmniGameArena: A Unified UE5 Benchmark for VLM Game Agents with Improvement Dynamics
Mingxian Lin, Shengju Qian, Yuqi Liu +9
Vision-language model (VLM) agents are increasingly deployed in interactive game environments. Yet game benchmarks for VLM agents typically report a single first-attempt score per…
Policy and World Modeling Co-Training for Language Agents
Ning Lu, Baijiong Lin, Shengcai Liu +9
Reinforcement learning (RL) improves large language model (LLM) agents by teaching them which actions lead to high rewards, but provides little supervision on what those actions do…
Cross-Scale Pansharpening via ScaleFormer and the PanScale Benchmark
Ke Cao, Xuanhua He, Xueheng Li +7
Pansharpening aims to generate high-resolution multi-spectral images by fusing the spatial detail of panchromatic images with the spectral richness of low-resolution MS data. Howev…
AssetFormer: Modular 3D Assets Generation with Autoregressive Transformer
Lingting Zhu, Shengju Qian, Haidi Fan +6
The digital industry demands high-quality, diverse modular 3D assets, especially for user-generated content~(UGC). In this work, we introduce AssetFormer, an autoregressive Transfo…